Tuesday, July 04, 2006

Ron Gilbert talks up his new game, a light RPG.

When he isn't busy dressing us down for bullying up on student plays, Ron Gilbert -- the lead designer behind adventure-game classics like Maniac Mansion and The Secret of Monkey Island -- apparently has lengthy chats with outlets like Gamasutra on what's missing in gaming today (the stories, stupid) and how to fix it (make his game). This excites me. I cannot wait, as I am a huge fan of adventure games and the monkey island series. I'll keep a blogging eye on this guy.

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